Paul Chamberlain

Game Developer


sketch of Paul Chamberlain

I'm a game programmer and technical leader with over 20 years of experience.

I've worked on projects through their entire lifecycle from prototype to post-launch support.
My most notable projects are Fortnite for Epic Games where I was a Technical Director for Ecosystem Security and Riot Games' VALORANT where I was one of the first engineers and shipped the game as the lead engineer for competitive integrity.
Most recently my roles have included principal engineer on Omega Strikers and Technical Director of an unannounced title both for Odyssey Interactive.

Currently I'm working on my own indie game projects as well as taking on consulting and contract work.